Pottery Simulator

I co-designed and built a ‘holographic’ pottery simulator at NuVu. The overall structure is made of laser-cut plywood to enclose a television and hold an acrylic pyramid in place. A Processing program runs on a connected computer and allows the player to sculpt the pottery being projected from the television onto the pyramid, making it appear to be hovering inside the acrylic. A Wii remote and light pen were originally used to shape the pottery, and a LEAP Motion controller was later added for gesture control.